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Reviews of Command & Conquer 4: Tiberian Twilight

Testseek.com have collected 65 expert reviews of the Command & Conquer 4: Tiberian Twilight and the average rating is 68%. Scroll down and see all reviews for Command & Conquer 4: Tiberian Twilight.
 
(68%)
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  Published: 2010-03-16, review by: armchairempire.com

  • Abstract:  Taking an established franchise like Command & Conquer and re-inventing it or taking chances with something new is commendable. It's the only way irrelevancy can be avoided. But with Command & Conquer 4: Tiberian Twilight the series has bee...

 
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(30%)
 
  Published: 2010-03-16, review by: gamepro.com

  • Mobile bases concept works well, online matchmaking is consistently stable, persistent progression is properly addicting, story mostly delivers for longtime fans
  • Need for constant Internet connection draws concern; the "leveling" mechanic can lead to some unbalanced multiplayer matches,

 
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(80%)
 
  Published: 2010-03-16, review by: gamespot.com

  • Persistent unlocks provide a nice sense of ongoing reward, Enjoyable online and skirmish play, Excellent soundtrack and darkly lit cutscenes make for great atmosphere
  • Short, limp campaign that concludes with a thud, You always have to be connected to the Internet, even in offline modes, Limited scope, limited excitement
  • Tiberian Twilight's online play and persistent unlocks make for short-term fun, but the mediocre campaign doesn't give Kane the send-off he deserved. ...

 
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(70%)
 
  Published: 2010-03-16, review by: videogamer.com

  • Multiplayer is fast, frenetic fun, More accessible gameplay, New serious cutscenes don't work, Boring campaign...

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(70%)
 
  Published: 2010-03-16, Author: Kevin , review by: cnet.com

  • Abstract:  There's a good chance that Command & Conquer 4: Tiberian Twilight is not what you were expecting. This real-time tactical game shares some attributes with the Tiberium-fueled strategy games that came before it--flashy graphical effects, GDI and Nod for...

 
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(70%)
 
  Published: 2010-03-16, review by: Play.tm

  • Abstract:  Command & Conquer 4 still knows how to pile on the schlock. We're now up to 2077, thirty years after the third game, so all your units are either vehicles or people in chunky robot suits because it's the future - though the Mammoth Tank is still going ...

 
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(75%)
 
  Published: 2010-03-16, review by: gameswelt.de

  • Abstract:  Command & Conquer 4 bricht nicht nur das verkrustete Spielmechanikkorsett der Serie auf. Doch zu welchem Preis? ...

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(71%)
 
  Published: 2010-03-16, review by: gamingxp.com

  • HQVideos, Altbekannte Einheiten (Avatar, Mammutpanzer, OrcaBomber usw…), Achievments, IngameCommanderTipps & Befehle, Schwierigkeitsgrad bei jeder Mission veränderbar, Videos sind abbrechbar, Bewährtes wurde bebehalten und mit sinnvollen Neuerungen versehen, Fesselnde Atmosphäre, Grafik & Sound
  • Zu kurzes Tutorial, Zu wenig Erklärungen im Multiplayermodus, Konstante Internetverbindung notwenig, Meiner Meinung für Einsteiger ein wenig schwer
  • Zusammenfassen kann man sagen, dass „Command & Conquer 4: Tiberium Twilight“ sich in das gewohnt gute Bild der Spielreihe einfügt, aber im Gegensatz zu manch anderen Spielreihen versucht hat, einige Veränderungen am Spielprinzip vorzunehmen. Diese Verä...

 
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(87%)
 
  Published: 2010-03-16, review by: gamesradar.com

  • Mobile bases, Class system adds more strategy and variety, Experiencedriven unit unlocks
  • Underwhelming singleplayer campaign, Less economy focus may deter some players, Forced to log in to EA's servers to play

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(70%)
 
  Published: 2010-03-16, review by: nowgamer.com

  • Tiberian Twilight doesn’t quite reignite those glory days of the Command & Conquer series, but at least in terms of plot it’s good to see loose ends tied up and a satisfactory send off for the legendary Kane. 8.6/10Print this pageUser reviews...

 
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(86%)
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