Halo Wars isn't Halo. With Halo, Bungie looked at other console FPS games and came up with something completely fresh and, in hindsight, utterly brilliant. Halo Wars is fundamentally no different to any other console RTS, but unlike its peers it works in ...
Abstract: There are relatively few commands to memorise when playing Halo Wars, as the interface has clearly been built with accessibility in mind. Selecting all units is mapped to the left bumper while commanding all of your local units is on the right. The A b...
Abstract: Man mag es nicht glauben, aber Halo hätte ein Echtzeitstrategiespiel werden sollen. Nun zeigen die Ensemble Studios in ihrem letzten Spiel, wie Halo vielleicht ohne Genre-Wechsel ausgesehen hätte. ...
Abstract: Editor's note: The original Halo Wars review was written before I had completed the campaign. This is common in our industry, where reviewers have to make a judgment call as to whether or not they have played enough for review. A number of our reader...
Abstract: Ensemble Studios, the legendary studio behind the Age of Empires series, is no more. Halo Wars, their first title for the Xbox 360, is also their last title - ever. Sad (and inexplicable) as that is, let it not predispose you to assume this game is no ...
Abstract: Det är Ensemble Studios som står för utvecklingen, de har tidigare gjort bland annat Age of Empires, och om det är några som vet hur man gör ett strategispel är det dem. För att få det att fungera på konsol har men förenklat många saker och bland annat...