Abstract: Want to feel old? Maybe cast a glance over what Mega Man looks like today - or feel how all that muscle memory that held together those older games has atrophied to nothing as you struggle through the almighty challenge posed by this, Capcom's internally-...
Published: 2018-10-02, Author: Samuel , review by: ap.ign.com
Mega Man 11 sticks so close to the established formula that it wouldn't have made much of a splash if it had come out in 2008, or 1998. In fact, it has more in common with 1996's Mega Man 8 than any other game in the series, and feels like a direct sequel...
Abstract: Jag älskar Mega Man. Redan som liten parvel blev jag stormförtjust i en hel genre tack vare den magiska plattformsperfektion som den blå bombarens tidiga äventyr briljerade med. Än idag har ytterst få sidoskrollande actionspel ens kommit i närheten av sam...
Published: 2018-10-01, Author: Mike , review by: venturebeat.com
While I wish that the in-game store was better balanced and that we had more Dr. Wily levels, Mega Man 11 still does an excellent job of keeping what makes the series great while adding — mainly through the Double Gear system — just enough to make it feel...
Abstract: It's been 8 years since we had a traditional Mega Man entry, and for the most part, many believed we would never see one again. Capcom hasn't exactly neglected the Blue Bomber — he has simply been used more for cameos and product sales than new games. Fro...
Mega Man has all his classic moves, Half the game's stages a pretty good, Extra challenges for the hardcore types, Catchy music
Controls not as reliable as they should be, Half the game's stages are pretty bad, Double Gear system is unnecessary, Same old backward difficulty curve, Bland visuals
It seems Capcom ran out of inspiration partway through making Mega Man 11, as only half the game's stages, bosses, and Special Weapons are up to series standards. There's some old-school fun to be had with the Blue Bomber's latest if you can ignore the ba...
Great sub-bosses and intense robot master fights, Some new stage gimmicks are a lot of fun, Endearing personality of the series comes through in the visual and character design
Stages are far too long and have some questionable elements, Difficulty spikes throughout levels lead to frustrating setbacks, Double Gear System never seems quite as useful as you want it to be
Published: 2018-10-01, Author: Samuel , review by: ign.com
Mega Man 11 sticks so close to the established formula that it wouldn't have made much of a splash if it had come out in 2008, or 1998. In fact, it has more in common with 1996's Mega Man 8 than any other game in the series, and feels like a direct sequel...