Lots of levels to solve. Level creator. Can change your avatar. Can play around on the title screen and test new words/items. Tons of items available.
Touch screen controls sometimes fail you. Items may not behave realistically. Timer and “par” hamper creativity in levels. Easy to fall into a lull, using the same items over and over. Physics are off.
Abstract: One of the things I criticize DS games for is a lack of innovation on such an innovative platform. The dual screens, the touchpad, the wifi, microphone (and now the cameras) are all begging for something a little out of the ordinary to spring up.Occas...
Abstract: In a short period of time Scribblenauts went from being a cool idea that many of us had heard little about to what looked like it could be the most highly anticipated Nintendo DS game of 2009. The game is based around a simple but ingenious mechanic, o...
Abstract: Aside from some special apps and mini-games that are being offered as DSiWare, the Nintendo DSi has yet to receive any full retail launches with games of its own. I guess Nintendo still wants to capture those of us who own a regular Nintendo DS (Lite)...
von Lars Hilbig Scribblenauts ist ein Genre für sich. Es sieht aus wie ein typisches Kinderspiel, hat diesen Ruf aber in keiner Weise verdient. Alleine für die Idee hat Entwickler 5TH Cell einen Preis verdient. Für die Einbettung in das hervorragende...
Abstract: Scribblenauts has a lot of hype to live up to; even the box tells you that you can "Write anything, solve everything" in this puzzle game. You can’t write literally anything, but you can certainly come close and the result is one of the most creative g...