Abstract: "WET is a third-person shooter unlike any other, " states the press release for A2M's violent, stylised action title. Erm...Stranglehold anyone? Have you heard of a little game called Max Payne? Hell, even Wanted: Weapons of Fate shares some DNA with A...
Abstract: While I was sold on the concept of WET -- a chick shoots and slices up thugs in a grindhouse-inspired action game -- I wasn't exactly sold on what's arguably a game's most important aspect: How it plays. I had some hands-on time with the game at E3, a...
rocking uptempo soundtrack; simple gameplay mechanics once you get used to them; cool, original oldschool Drive In “Let’s All Go To The Lobby” vignettes, grindhouse esthetic, The
Lazy, uninspired gameplay that never truly feels original; mediocre graphics; crappy voicework; swearing for swearing’s sake
Wet is a full-on action game with slight platforming elements that goes for a grindhouse/exploitation aesthetic. It probably succeeds best at creating this atmosphere than anything else it does. While mixing quicktime events, run-and-gun action, on-rai...
Great gunplay mechanics, Brisk, lively pace, Invigorating original soundtrack, Full of exciting action movie moments that you create.
Environmental inconsistency can hinder your acrobatics, Some choppy visuals, Annoying character quips.
This raucous bloodbath is rough around the edges, but exciting acrobatic combat and a great soundtrack make it very entertaining. ...
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Published: 2009-09-16, Author: Chris , review by: cnet.com
Abstract: In the first scene of Wet, you slide down a long table in slow motion, smashing through towers of champagne glasses and a giant cake as you gun down thugs who are trying to kill you. Then you leap off the table to fly over a dragon-shaped ice sculpture...
If this was actually Stranglehold 2 then we wouldn’t be any more lenient on it, because Wet just feels like a sequel to that game with a few added extras. It’s not even a case of style over content because the style just doesn’t work and...
Abstract: Rubi in a rage stage (left); sliding on her knees (right) There haven't been that many games that have truly scored a bulls-eye when it comes to finding the right music to match the on-screen action. Full Throttle did it, Max Payne did it, a...