Abstract: Are you tired of all the derivative games out there right now? Sick of World War II shooters that are all the same? Then keep on reading, because Braid might just be the breath of fresh air you didn’t know you were looking for.At its heart, Braid is a ...
Abstract: At first glance it's easy to dismiss Braid as a simple platformer with a gimmick, reversing time to escape death in a similar vein to what Prince of Persia: Sands of Time used a few years back. However, the time manipulation in Braid goes much further ...
Lovely arty worlds and backgrounds. Exceptionally clever puzzles. The time warp aspect of the game is attached firmly to the games core mechanics. Very rewarding experience.
Some puzzles a little frustrating. At its heart this is all about solving puzzles, so if you dont enjoy that...
Abstract: The days of the lone bedroom programmer have well and truly returned. The aesthetically beautiful and philosophically challenging time-travelling 2D platform puzzle adventure Braid proves it to be so without doubt. Designer Jonathan Blow will no doubt ...
Published: 2008-08-13, Author: Gustav , review by: gameplayer.se
Abstract: Vid första anblick ser inte Braid ut att vara mer än ett riktigt snyggt och mysigt plattformsspel med en hel del Mario-referenser, något som förmodligen kommer att leda till att det inte får den uppmärksamhet det...
Abstract: If you’ve followed the Braid story at all, it’s been incredible to see the hype mount behind this indie game. It seems to have brewed the perfect storm of a highly regarded developer, along with a timely release on the Xbox 360, and a game that just pl...
Expertly designed puzzles that offer a hefty challenge without frustrating, Subtle art design that is beautiful without being distracting, A mature story with a powerful ending, Stirring score that perfectly complements the mood, Pin-point controls that l...
Costs more than most Xbox Live Arcade games
A moving story, serene visuals, and brilliant puzzles make Braid an adventure that you absolutely should experience. ...