Never takes itself seriously, lots of fun with lots of weapons
It definitely won't be to some people's tastes
This might not be the deepest or richest FPS this year, but if you like the odd burst of cathartic ultraviolence, you won’t find anything better on the market...
Abstract: Lad mig sige det med det samme; Bulletstorm er ikke et helt almindeligt førstepersonsskydespil. Spillet er udviklet af polske People Can Fly i samarbejde med Gears of War designeren Cliff Bleszinski og hans team hos amerikanske Epic Games. Det er fyldt...
bombastische Effekte, frisches Setting, abwechslungsreiche Kampagne, geniale Sprüche, gute deutsche Synchronisation, ansprechender Online Modus, Gears of War 3 Beta für lau
Kampagne etwas zu kurz, kleinere Bugs (leichtes Tearing)
zu Bulletstorm. Ließt man die ersten Einleitungstexte des Spiels könnte man glatt von einem 0815-Shooter mit Splattereffekten und starkem Fokus auf brutale Hinrichtung ausgehen, für welchem an sogar noch belohnt wird. Nun... etwas anderes ist Bulletst...
Abstract: Spelet som beskrivits som "the worst game ever" av lättstötta medier är i själva verket riktigt bra. Och våldsamt. I det tokröjiga Bulletstorm får du sparka mutanter i kaktusar i fantastiskt snygga världar...
Bulletstorm kerb-stomps the dominant FPS orthodoxy, replacing tired old conventions with fresh new mechanics. Its gorgeous sci-fi aesthetic and fluid ultraviolent action make the game almost as fun to watch as it is to play and, although it lacks adver...
Abstract: Now that Epic and People Can Fly have had the chance to parody the rest of the shooter world with their toilet humor-laden marketing campaign, it's time to see if their game can stand up to its own ultraviolent hype. Read on for our review of Bulletsto...
Bulletstorm demonstrates the value of "why" for action games. Taken out of the context of its fiction, People Can Fly would have something fun but forgettable on their hands, but the way Bulletstorm fits together results in something cool and memorable...
Abstract: Say what you like, Microsoft were genius' for making the achievement system, or at least, making it mainstream. If there's one thing gamers like, it's competition. If there's one thing they like more than that, it's rubbing it in, and nothing says "Hah...