Abstract: It's been twenty minutes since I last died; a lifetime in the world of Dark Souls. In that time, I've defeated a horde of ghoul-like warriors, survived several traps, and killed a boss which resembled a Minotaur. I have 5000-odd souls to my name to pro...
“Dark Souls” macht seinen Spielern ein einfaches Angebot: Wenn du bereit bist, hart für deine Erfolge zu arbeiten, dann belohne ich dich mit dutzenden magischen Momenten und dem selten gewordenen Stolz, der nur jenen vorbehalten ist, die eine echte Heraus...
Abstract: Anyone who can’t remember Demon’s Souls... by all accounts can’t have played the game. No sane person could possibly forget the amount of sadistic anguish inflicted on them when this PS3 exclusive was released. Half role-playing game, half third-person...
Lack of hand holding improves the adventure aspects of the title, Steady yet intelligent combat involves patience and tactics not sheer power, Beautiful and dingy land to explore with hints of lore scattered around, Amazing sense of accomplishment through progression
Those who play games casually should avoid this completely due to its painful difficulty, Bosses are so large they can sometimes shift the camera into walls
This haunting, challenging open-world RPG offers unmatched atmosphere and tension paired with excellent combat mechanics - though beware occasional performance spikes and the game's unashamed sadism. ...
Abstract: Dark Souls is a difficult game. It's difficult because it gives you an impossible task: struggle against insurmountable forces of darkness to return the world to the living. While this might sound like just another day for the average gamer (how many t...
Abstract: First, allow me to begin with a caveat; I have not completed Dark Souls. I have invested over 90 hours of play into the game, exploring the vast majority of its world and facing off against (if not defeating) many of the boss enemies. I am confident ...
Abstract: If you were a gamer during the NES era, think back for a moment to your first-hand experience with each game; before strategy guides and online FAQs became the norm, budding gamers-to-be had to instinctively learn the mechanics of each gam...
Abstract: Dark Souls might not be for you. Of course, that's not saying much; thanks to the universal rule of, "there's no accounting for taste," even the most lauded games have their detractors -- and on the same note, altogether crummy productions often earn a...