A clever game thats appealing to a wide spectrum of gamers thanks to vivid visuals and fun gameplay.
Some of the challenges can be a bit unclear and a little bit frustrating.
de Blob started off as a class project for a group of nine Dutch university students. Hopefully, the team got high marks at the end of the semester. THQ liked it enough to pick up the rights to the game. The publishers Aussie development house, Blue T...
Abstract: If de Blob were slightly more charming and slightly less repetitive, this review would write itself. "The Wii has its Katamari Damacy," I'd declare, and you'd nod understandingly, walk to the nearest gaming retailer, and purchase it posthaste. But that...
Abstract: Color Your World. de Blob started life as an independent game developed by a collection of eight students at the Utrecht School of the Arts. The game made a significant splash at the 2006 Independent Games Festival, where it caught the attention of TH...