Awesome four-way splitscreen multiplayer with multitudes of variations, why don’t all FPS’ include this? A faithful rendition of the original with a new coat of paint.
Enemy AI that doesn’t deserve to have the ‘I’ in it at all. No voice chat online.
Poor storytelling. No multiplayer chat, Should the new GoldenEye 007 for the Wii have simply ported the design of the original 1997 classic N64 game of the same name, or was it better to create a new game with more uptodate gameplay? I don’t know, and more importantly, I don’t care, I never played the N64 game and cannot say whether, as some claim, it is a classic that shouldn’t be tamper
von Nils-Marten Hitzfeld GoldenEye ist ein bisschen wie die alten James Bond-Filme aus heutiger Sicht. Das Gameplay wirkt leicht veraltet, macht aber dafür auch richtig Spaß. Das liegt vor allem an der gut eingefangenen Film-Atmosphäre, die den Spiel...
Abstract: Birthday celebrations were very easy to organise when I was sixteen. You'd go to the home of whomever it was swapping one number for the next in the sequence and who was still no wiser for it. You'd take beer, and sometimes a present; then came the get...
Abstract: Color me surprised by Goldeneye on the Wii; it's certainly a much better game than I ever would have given it credit for if I had not played it. When it was announced I shrugged it off as a simple way for Activision to cash in on the name of a game tha...
Abstract: Gamers worldwide have been begging for a remake of GoldenEye ever since this generation of consoles kicked off in 2005 with the release of the Xbox 360. Well, after five years of waiting, Activision was able to find a way to bring it exclusively to th...
Abstract: For mange kan navnet GoldenEye sættes lig med en ganske underholdende og anderledes Bond-film med daværende nykommer Pierce Brosnan i hovedrollen. Brosnan var ingen Connery, men han tilførte dog serien et frisk og veltrængt pust. For andre har navnet e...
Abstract: I distinctly remember the first time I saw GoldenEye 007 being played on an N64. It was in my sophomore year in college and while I had owned consoles when I was younger, I had not purchased the N64 for a number of reasons. It was expensive; I was in...
Abstract: For years, fans have been clamoring for a high-definition re-release of the Nintendo 64 classic, Goldeneye. With Rare working exclusively with Microsoft, the chances of that ever coming true were extremely thin. Though there had been rumblings and rumo...