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Reviews of Guild Wars 2

Testseek.com have collected 80 expert reviews of the Guild Wars 2 and the average rating is 86%. Scroll down and see all reviews for Guild Wars 2.
Award: Editor’s Choice March 2022
March 2022
 
(86%)
80 Reviews
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Reviews

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  Published: 2012-10-02, Author: Lucy , review by: theregister.co.uk

  • Guild Wars 2 does have its flaws - what, no trading? - but Arenanet is working on them as I write. By rewarding skill and social interaction, Guild Wars 2 amplifies the genre strengths and I worry it will make The Mists of Pandaria seem like a pale shado...

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  Published: 2012-09-30, review by: muropaketti.com

  • Abstract:  Massiivimoninpelien maailmassa on odotettu uutta sukupolvea jo vuosikausien ajan. Sen jälkeen kun Blizzardin World of Warcraft räjäytti potin vuonna 2005, käytännössä kaikki uudet pelit ovat yrittäneet kopioida sitä.Ja arvaahan sen, mitä orjallisesta k...

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  Published: 2012-09-30, Author: Дмитрий , review by: ua.gecid.com

  • Abstract:  Продолжение замечательной игры, в которой слова «развитие персонажа» не равнозначны словам «адский гринд мобов» или «донат», наверное, последняя MMORPG старой школы, не убийца World of Warcraft, а достойная альтернатива. Все это - про Guild Wars 2.Названи...

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  Published: 2012-09-28, Author: Алексей , review by: 3dnews.ru

  • огромный красивый мир, кипящий от количества доступного контента, легкая, удобная и динамичная боевая система, нелинейность, композиция динамических событий и сюжета, несвойственная жанру, самостоятельность игровых классов и вариативность в их развитии, к
  • множество мелких технических недоработок в заданиях, малое количество полей сражений, подземелий и дополнительных элементов, связанное с недавним выходом игры, легкий доступ к максимальному уровню в режиме «игрок против игрока», снижающий удовольствие от

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(89%)
 
  Published: 2012-09-28, Author: Guild , review by: neoseeker.com

  • Abstract:  Guild Wars 2 has been several long years in the making, to a point where many of ArenaNet's fans wondered if the MMO would ever be released. Well, a month ago, it did, and while the end result isn't exactly what Guild Wars loyalists quite imagined, ArenaN...

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  Published: 2012-09-27, Author: Abram , review by: pcmweb.nl

  • grafisch zeer mooi, innovatief eventsysteem, meeslepende WvW-modus
  • kleine events niet veel anders dan fetchquests

 
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  Published: 2012-09-26, review by: smh.com.au

  • Abstract:  DateSeptember 26, 2012 Read later The recent release of shows players that MMOs still have life in them. What does it take to succeed as a massively multiplayer game these days? There are just so many now that it's become somewhat unfeasible f...

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(80%)
 
  Published: 2012-09-25, review by: digitale-generation.de

  • Abstract:  Nachdem wir euch ja nun schon diverse Eindrücke (Review #2 lesen) zu Guild Wars 2 um die Ohren geworfen haben, wird es nun Zeit ein wenig tiefer in die Materie zu gehen und einzelne Elemente hervorzuheben. In zwei Abschnitten erklären wir euch die beid...

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(90%)
 
  Published: 2012-09-25, review by: 1up.com

  • Abstract:  Guild Wars 2's biggest strength is that, for the most part, it knows when to stay the hell out of your way. From its Skyrim-style fast travel system to the way the game handles player death, ArenaNet's MMO follow-up to the original Guild Wars doesn't s...

 
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(88%)
 
  Published: 2012-09-25, Author: Christoph , review by: gamezoom.net

  • fantastische Locations, hübsche Effekte, flüssige Animationen, Art-Design, lebendig wirkende Spielwelt, große Welt mit viel Abwechslung, hoher PvP-Anteil, abwechslungsreiche Klassen, teils großartige Welt-Events, viele sinnvolle Funktionen, Haufen tolle I
  • gelegentliche Performance-Probleme, teils unhübsche Texturen, unspektakuläre Dialogsequenzen, schwache Vertonung, kleinere Balancing-Probleme, ein paar nervige Bugs, effektüberladene Massenkämpfe, Handwerksentwicklung zuweilen etwas mühsam, Dungeons wirke
  • Von der ersten Minute an macht Guild Wars 2 verdammt viel Spaß. Die abwechslungsreichen World-Events, die interessante Story-Quest und das hübsche Art-Design motivieren auch Wochen nach der Charaktererstellung zum Weiterspielen. Auch der Verzicht auf die ...

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